
This should help notebook/low resolution players solve their UI issues. a possibility to switch off animal personality reveals) as well as the Worldviews tab initially meant for M3, with an option to migrate personality text there, out from Bio.
Rimworld prepare carefully trait slots increase mod#
M1 will be updated to offer some more mod options (i.e. 16 Personalities – patches 16 personalities over corresponding Enneagram typesĬurrently work is focused on M2 compatibility testing and making M3.RPG Alignments – swaps Enneagram types for classic D&D character alignments.Anime Romance – replaces Enneagram personality types with anime archetypes.Serious Animals – changes animal personalities to short, down-to-earth descriptions.On its own, M1 just generates a believable personality and displays a fitting description. There are ~1 300 000 possible personalities, further differed with description variety. Kind animals have 20% lower nuzzle interval, intense deal 10% more damage, energetic move 0.20 faster and calm can carry 20% more items.Īll pawns are granted a multi-layered psychological profile to achieve pawn uniqueness. M1 can be used as a stand-alone for storytelling purposes, with no impact on performance and pristine compatibility.Īnimals got simple personalities as well! They grant small bonuses, so be sure to switch them off in mod options if you want a truly vanilla balance. This part of the mod grants every pawn a set of characteristics using this pattern and a vast pool of descriptions. This mod is designed as a much more compatible, less game-file invasive successor of Psychology, while adding new game mechanics and decision-making. 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want:ġ-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who they are and who they interact with.
